|
Object-oriented programming培训
|
|
班级规模及环境--热线:4008699035 手机:15921673576/13918613812( 微信同号) |
坚持小班授课,为保证培训效果,增加互动环节,每期人数限3到5人。 |
上课时间和地点 |
开课地址:【上海】同济大学(沪西)/新城金郡商务楼(11号线白银路站)【深圳分部】:电影大厦(地铁一号线大剧院站) 【武汉分部】:佳源大厦【成都分部】:领馆区1号【沈阳分部】:沈阳理工大学【郑州分部】:锦华大厦【石家庄分部】:瑞景大厦【北京分部】:北京中山 【南京分部】:金港大厦
新开班 (连续班 、周末班、晚班):即将开课,详情请咨询客服。(欢迎您垂询,视教育质量为生命!) |
实验设备 |
☆资深工程师授课
☆注重质量
☆边讲边练
☆合格学员免费推荐工作
★实验设备请点击这儿查看★ |
质量保障 |
1、培训过程中,如有部分内容理解不透或消化不好,可免费在以后培训班中重听;
2、课程完成后,授课老师留给学员手机和Email,保障培训效果,免费提供半年的技术支持。
3、培训合格学员可享受免费推荐就业机会。 |
课程大纲 |
|
- The need for object-oriented programming
An attempt to reflect real-world programming
Evolution of object-oriented programming
Object-oriented programming in terms of the rules of KISS and DRY
Classes and Objects
Ideas and entities in the philosophy of Plato
The role of classes
Implementation classes using objects
Classes, properties, and static methods
Naming conventions and coding
naming classes
Naming properties and methods
Package Naming and folders
Other conventions
class structure
Properties / field as a description of the object
Accessor
Methods for the implementation of functionality
Modeling and graphical representation of classes
requirements Analysis
Modeling the structure of classes and relationships
Describing the business objects
EER diagrams
UML class diagram
Object-oriented programming paradigms
The concept of paradigm
Encapsulation
Abstraction
Heirdom
Polymorphism
Design and implementation abstraction layer
Abstract classes
Interfaces
Features -Traits
Cyclase nested
Class generic
Creating objects
Ways to create objects
The role of the constructor
Pattern Factory
Relationships between classes
Aggregation
Composition
Chapter dependence - Decoupling
Dependency injection containers DIC
Mediator pattern
The organization code
Design code reusability
Folder structure
Namespaces, packages, modules
Object-oriented programming and performance
Reservations memory for objects
Garbage Collector
Explicit deleting objects, destructors
Working with references
The mechanism of reflection
The area to apply reflection
Acquiring information about classes and objects,
The importance of reflection in the creation of documentation and software testing
Error handling
Possible models of error handling
Object Model error handling
The role of exceptions and class Exception, throwing and capturing unique
A try-catch-final, nesting block
Object-oriented programming
Excessive liability classes, pattern Delegation
Strong dependence
Singleton and potential problems
Anemic Domain Model
|
|
|
|
|
|